les previews du Sang des gladiateurs
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les previews du Sang des gladiateurs
Ici, je posterais chaque jour de nouvelles cartes de la nouvelle extension (info dispo sur le site ude.com)
quelques alliés (toutes ressemblances n'est que fortuite)
des quêtes et des lieux :
quelques alliés (toutes ressemblances n'est que fortuite)
des quêtes et des lieux :
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
Jour 2 - plus de cartes
voici encore des alliés alliance et Horde
et voilà les alliés Bi faction
et voilà les alliés Bi faction
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
[preview] BoG - Meldtown
Une nouvelle carte en preview est disponible.
c'est une capacité Mage - Meldtown
Une carte polyvalente qui permet de gerer un allié ou une arme ... Vorna va aimer çà !
c'est une capacité Mage - Meldtown
Une carte polyvalente qui permet de gerer un allié ou une arme ... Vorna va aimer çà !
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
Hardiness - le nouveau pouvoir des Orcs
le pouvoir Hardiness des orcs, permet de prévenir un dommage.
et voici les 2 cartes liées :
Kazamon possède 20 Hardiness, c'est à dire qu'en combat, il faudra lui infligé 21 dommages pour le tuer ...
le lien vers l'article : UDE.com
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
les infos sur le set BotG
Blood of Gladiators Set Breakdown:
208 Cards in set
- 80 Common cards
- 40 Uncommon cards
- 60 Rare cards
-10 Epic cards
-18 Hero cards
19 cards per pack
24 packs per box
12 boxes per case
et le reste des infos de l'extension :
- 79 instances of the word Arena
- 9 dual-class cards
- 3 pets
- 16 references to tokens
- 28 instances of Ongoing
- 35 cards that are Instant
- 2 Weapons with Ranged (1) and a card that makes a Ranged (1) weapon.
- 2 exclamation points in card titles
- 18 familiar Horde and Alliance allies
- 4 new keywords (1 shows up on a single card)
ce que je vois, ce sont les 4 new Keywords ... on va s'amuser !
208 Cards in set
- 80 Common cards
- 40 Uncommon cards
- 60 Rare cards
-10 Epic cards
-18 Hero cards
19 cards per pack
24 packs per box
12 boxes per case
et le reste des infos de l'extension :
- 79 instances of the word Arena
- 9 dual-class cards
- 3 pets
- 16 references to tokens
- 28 instances of Ongoing
- 35 cards that are Instant
- 2 Weapons with Ranged (1) and a card that makes a Ranged (1) weapon.
- 2 exclamation points in card titles
- 18 familiar Horde and Alliance allies
- 4 new keywords (1 shows up on a single card)
ce que je vois, ce sont les 4 new Keywords ... on va s'amuser !
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
et maintenant le mot clé Elfe de Sang
Arcane Torrent : ce mot clé permet de faire perdre les pouvoirs d'une carte et cette carte ne peut plus en avoir ce tour.
pouvoir intéressant pour les decks controle.
maintenant les cartes :
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
[Preview] BotG - Blizzard
une carte pour les mages, Blizzard.
ce sont les decks Mages controle qui vont aimer .... pour 2 et en instant et continu, avoir l'effet de l'élémentaire d'eau.
seul bémol, le texte en fin.
plus d'info, l'article :sur wowtcg.de
ce sont les decks Mages controle qui vont aimer .... pour 2 et en instant et continu, avoir l'effet de l'élémentaire d'eau.
seul bémol, le texte en fin.
plus d'info, l'article :sur wowtcg.de
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
La FAQ de la nouvelle extension
La FAQ pour la nouvelle extension est désormais disponible à cette adresse :
Pour ceux qui n'y aurait pas accès voici la liste des cartes que l'on peut y trouver (retriées par numéro) :
Chloe Mithrilbolt, Alliance, Hero—Gnome Warrior (Protection), Skinning/Engineering, 30 Health (Gladiators-2)
(1), Flip Chloe >>> When Chloe protects this turn, ready her.
Andarius the Damned, Horde, Hero—Undead Warlock (Affliction), Alchemy/Jewelcrafting, 28 Health (Gladiators-10)
(2), Flip Andarius >>> Put an attached ability you control into its owner's hand.
Thoros the Savior, Horde, Hero—Blood Elf Paladin (Holy), Alchemy/Engineering, 29 Health (Gladiators-16)
(4), Flip Thoros >>> Thoros heals 2 damage from target hero or ally. Draw a card.
Tribemother Torra, Horde, Hero—Tauren Shaman (Restoration), Engineering/Jewelcrafting, 29 Health (Gladiators-17)
(3), Flip Torra >>> Target up to three heroes and/or allies. Torra heals 3, 2, and 1 damage from them, respectively.
Reforestation, 5, Druid, Ability—Balance (Gladiators-21U)
Destroy target ability or equipment. Put three Treant ally tokens into play with 1 [Melee] ATK / 1 health.
Starshot, 2, Druid, Ability—Balance (Gladiators-23C)
Your hero deals 3 arcane damage to target ally. <p> Draw a card.
Utopia, 7, Druid, Ability—Balance (Gladiators-25R)
Destroy all tokens. Put each other ability, ally, and equipment into its owner's resource row face down, then exhaust them.
Clutch Shot, 1, Hunter, Instant Ability—Marksmanship (Gladiators-28C)
Target ally has +2 ATK this turn. A second target ally has -2 ATK this turn.
Improvised Weaponry, 3, Hunter, Ability—Marksmanship (Gladiators-29R)
Attach to target Melee weapon. <p> Ongoing: Attached weapon loses Melee (1), has Ranged (1), becomes a [Ranged] weapon, and has "When you strike with this weapon, your hero has long-range this combat."
Combustion, 4, Mage, Ability—Fire Talent (Gladiators-34R)
Fire Hero Required <p> Your hero deals X fire damage to each hero and ally, where X is target ally's health.
Mana Ruby, 5, Mage, Ability—Arcane (Gladiators-36R)
Ongoing: (2), Destroy Mana Ruby >>> Draw cards until you reach your maximum hand size.
Divine Justice, 2, Paladin, Instant Ability—Retribution (Gladiators-42C)
Exhaust target ready opposing ally. If you do, you may have it deal melee damage equal to its ATK to a second target ally.
Reckoning of the Light, 3, Paladin, Ability—Retribution (Gladiators-44R)
Destroy each ability and equipment with which damage was dealt to your hero this game.
The Rewards of Faith, 1, Paladin, Instant Ability—Holy (Gladiators-45U)
Your hero deals 1 unpreventable holy damage to target hero or ally. For each damage dealt this way, prevent the next 1 damage that would be dealt to a second hero or ally this turn.
Focused Will, 7, Priest, Ability—Discipline Talent (Gladiators-49R)
Discipline Hero Required
Ongoing: At the start of your turn, switch all damage on your hero with the damage on target opposing hero.
Yoink!, 3, Rogue, Ability—Subtlety (Gladiators-60R)
Attach to target equipment. <p> Ongoing: You control attached equipment.
The Crash of Tides, 1, Shaman, Instant Ability—Elemental (Gladiators-61U)
Your hero deals 1 nature damage to target hero or ally and heals 1 damage from a second target hero or ally for each damage dealt this way.
Echo Totem, 4, Shaman, Ability—Elemental, Air Totem (1), 1 Health (Gladiators-62R)
Ongoing: At the start of your turn, you may remove a non-ongoing ability card in your graveyard from the game. If you do, you can play that card without paying its cost this turn.
Fork Lightning, 5, Shaman, Ability—Elemental (Gladiators-63C)
Your hero deals 5 nature damage to target hero and 5 nature damage to target ally.
Greater Chain Heal, 3, Shaman, Ability—Restoration (Gladiators-64U)
Target up to five heroes and/or allies. Your hero heals 5, 4, 3, 2, and 1 damage from them, respectively.
Tremor Shock, 3, Shaman, Instant Ability—Elemental (Gladiators-67R)
Your hero deals 1 frost damage and 1 nature damage to target hero or ally. An ally dealt damage this way can't attack this turn. If a hero was dealt damage this way, you may interrupt an ability card played by its controller.
Dark Justice, 2, Warlock, Instant Ability—Affliction (Gladiators-70C)
Remove target ally from the game and put damage on your hero equal to that ally's ATK.
Ritual of Summoning, 8, Warlock, Ability—Demonology (Gladiators-74R)
Ongoing: On your turn: Exhaust your hero and two allies in your party >>> Put an ally card from your collection into play.
Defiance, 3, Warrior, Ability—Protection Talent (Gladiators-77R)
Protection Hero Required <p> Ongoing: Only one character can attack on each opponent's turn.
A Final Sacrifice, 1, Warrior, Instant Ability—Fury (Gladiators-78C)
Target hero or ally in your party has +3 ATK / +3 health this turn. At the start of the next turn, destroy it.
Poof!, 2, Instant Ability—Arcane Subtlety (Gladiators-88C)
Target ally's controller removes it from the game. At the start of the next turn, he puts it into his party.
Victimize, 5, Ability—Subtlety Affliction (Gladiators-90C)
Target player discards two cards and you draw two cards.
Foam Sword Rack, 4, Ability (Gladiators-92R)
Ongoing: Each hero has “(1) >>> This hero deals ½ melee damage to target hero.”
“Chillhands” Spigotgulp, 6, Alliance, Ally—Gnome Mage, 5 [Frost] ATK / 3 Health (Gladiators-94U)
If you would draw a card, you may skip drawing it instead.
When you skip drawing a card this way, target ally can't attack this turn.
“Cracklehands” Spigotgulp, 1, Alliance, Ally—Gnome Warlock, 2 [Arcane] ATK / 1 Health (Gladiators-95C)
If you would draw a card, you may skip drawing it instead.
When you skip drawing a card this way, Cracklehands deals 2 arcane damage to target ally.
Gladiator Kinivus, 1, Alliance, Arena Ally—Draenei Shaman, 1 [Nature] ATK / 2 Health (Gladiators-102C)
When an opposing card or effect causes you to discard an Arena ally card, you may put it from your graveyard into hand.
Gladiator Zophos, 8, Alliance, Arena Ally—Draenei Paladin, 8 [Holy] ATK / 6 Health (Gladiators-108C)
When an Arena ally in your party is dealt damage, it deals 3 unpreventable holy damage to its source.
Kristina Soulcinder, 3, Alliance, Ally—Human Warlock, 0 [Shadow] ATK / 3 Health (Gladiators-110C)
At the start of your turn, target ally has +2 ATK / -2 health this turn.
"Quickhands" Spigotgulp, 4, Alliance, Ally—Gnome Warrior, 3 [Melee] ATK / 4 Health (Gladiators-116C)
Protector <p> If you would draw a card, you may skip drawing it instead.
When you skip drawing a card this way, opposing allies have -1 ATK / -1 health this turn.
Gladiator Addisyn, 2, Horde, Arena Ally—Blood Elf Paladin, 2 [Holy] ATK / 2 Health (Gladiators-124C)
As Addisyn enters play, choose arcane, fire, frost, nature, or shadow. <p> Arena allies in your party have the chosen resistance.
Gladiator Emek, 3, Horde, Arena Ally—Undead Priest, 3 [Shadow] ATK / 3 Health (Gladiators-127C)
When an Arena ally in your party is destroyed, you may discard a card. If you do, target player discards a card
Gladiator Kileana, 5, Horde, Arena Ally—Blood Elf Warlock, 5 [Fire] ATK / 4 Health (Gladiators-129C)
When Kileana or another Arena ally enters your party, it may deal 1 fire damage to each hero and ally other than itself.
Gladiator Sepirion, 7, Horde, Arena Ally—Troll Shaman, 3 [Nature] ATK / 7 Health (Gladiators-130C)
When each Arena ally in your party attacks for the first time each turn, you may pay (1). If you do, ready it.
Grismare, 8, Horde, Ally—Tauren Druid, 6 [Nature] ATK / 6 Health (Gladiators-133U)
(1), Destroy an ally token in your party >>> Grismare deals nature damage equal to that token's ATK to target hero or ally.
Kazamon Steelskin, 4, Horde, Ally—Orc Warlock, 5 [Shadow] ATK / 1 Health (Gladiators-137R)
Orc Hero Required <p> Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness
Melissa Gerrard, 1, Horde, Ally—Undead Warlock, 1 [Shadow] ATK / 1 Health (Gladiators-139C)
When Melissa attacks, target hero or ally has -1 health this turn.
Broll Bearmantle, 4, Alliance, Horde, Arena Ally—Night Elf Druid, Unique, 0 [Nature] ATK / 0 Health (Gladiators-147E)
Broll has +1 ATK / +1 health for each Arena card in play you control.
Lo'Gosh, 5, Alliance, Horde, Arena Ally—Human Warrior, Unique, 4 [Melee] ATK / 4 Health (Gladiators-148E)
Protector <p> Opposing heroes and allies have -1 ATK / -1 health while in combat with Lo'Gosh for each Arena ally in your party.
Rehgar Earthfury, 6, Alliance, Horde, Arena Ally—Orc Shaman, Unique, 5 [Frost] ATK / 5 Health (Gladiators-149E)
[Alliance] allies in your party have +1 health. <p> [Horde] allies in your party have +1 ATK. <p> When Rehgar attacks, gain control of target ally.
Sandbox Tiger, 2, Ally—Tiger, 1 [Melee] ATK / 1 Health (Gladiators-153U)
Sandbox Tiger has +1 ATK / +1 health for each Loot card in play you control.
Antonidas's Aegis of Rapt Concentration, 3, Instant Armor—Shield, Off-Hand (1), 2 DEF (Gladiators-157R)
Your ability cards can't be interrupted. <p> Your abilities are untargetable.
Pour ceux qui n'y aurait pas accès voici la liste des cartes que l'on peut y trouver (retriées par numéro) :
Chloe Mithrilbolt, Alliance, Hero—Gnome Warrior (Protection), Skinning/Engineering, 30 Health (Gladiators-2)
(1), Flip Chloe >>> When Chloe protects this turn, ready her.
Andarius the Damned, Horde, Hero—Undead Warlock (Affliction), Alchemy/Jewelcrafting, 28 Health (Gladiators-10)
(2), Flip Andarius >>> Put an attached ability you control into its owner's hand.
Thoros the Savior, Horde, Hero—Blood Elf Paladin (Holy), Alchemy/Engineering, 29 Health (Gladiators-16)
(4), Flip Thoros >>> Thoros heals 2 damage from target hero or ally. Draw a card.
Tribemother Torra, Horde, Hero—Tauren Shaman (Restoration), Engineering/Jewelcrafting, 29 Health (Gladiators-17)
(3), Flip Torra >>> Target up to three heroes and/or allies. Torra heals 3, 2, and 1 damage from them, respectively.
Reforestation, 5, Druid, Ability—Balance (Gladiators-21U)
Destroy target ability or equipment. Put three Treant ally tokens into play with 1 [Melee] ATK / 1 health.
Starshot, 2, Druid, Ability—Balance (Gladiators-23C)
Your hero deals 3 arcane damage to target ally. <p> Draw a card.
Utopia, 7, Druid, Ability—Balance (Gladiators-25R)
Destroy all tokens. Put each other ability, ally, and equipment into its owner's resource row face down, then exhaust them.
Clutch Shot, 1, Hunter, Instant Ability—Marksmanship (Gladiators-28C)
Target ally has +2 ATK this turn. A second target ally has -2 ATK this turn.
Improvised Weaponry, 3, Hunter, Ability—Marksmanship (Gladiators-29R)
Attach to target Melee weapon. <p> Ongoing: Attached weapon loses Melee (1), has Ranged (1), becomes a [Ranged] weapon, and has "When you strike with this weapon, your hero has long-range this combat."
Combustion, 4, Mage, Ability—Fire Talent (Gladiators-34R)
Fire Hero Required <p> Your hero deals X fire damage to each hero and ally, where X is target ally's health.
Mana Ruby, 5, Mage, Ability—Arcane (Gladiators-36R)
Ongoing: (2), Destroy Mana Ruby >>> Draw cards until you reach your maximum hand size.
Divine Justice, 2, Paladin, Instant Ability—Retribution (Gladiators-42C)
Exhaust target ready opposing ally. If you do, you may have it deal melee damage equal to its ATK to a second target ally.
Reckoning of the Light, 3, Paladin, Ability—Retribution (Gladiators-44R)
Destroy each ability and equipment with which damage was dealt to your hero this game.
The Rewards of Faith, 1, Paladin, Instant Ability—Holy (Gladiators-45U)
Your hero deals 1 unpreventable holy damage to target hero or ally. For each damage dealt this way, prevent the next 1 damage that would be dealt to a second hero or ally this turn.
Focused Will, 7, Priest, Ability—Discipline Talent (Gladiators-49R)
Discipline Hero Required
Ongoing: At the start of your turn, switch all damage on your hero with the damage on target opposing hero.
Yoink!, 3, Rogue, Ability—Subtlety (Gladiators-60R)
Attach to target equipment. <p> Ongoing: You control attached equipment.
The Crash of Tides, 1, Shaman, Instant Ability—Elemental (Gladiators-61U)
Your hero deals 1 nature damage to target hero or ally and heals 1 damage from a second target hero or ally for each damage dealt this way.
Echo Totem, 4, Shaman, Ability—Elemental, Air Totem (1), 1 Health (Gladiators-62R)
Ongoing: At the start of your turn, you may remove a non-ongoing ability card in your graveyard from the game. If you do, you can play that card without paying its cost this turn.
Fork Lightning, 5, Shaman, Ability—Elemental (Gladiators-63C)
Your hero deals 5 nature damage to target hero and 5 nature damage to target ally.
Greater Chain Heal, 3, Shaman, Ability—Restoration (Gladiators-64U)
Target up to five heroes and/or allies. Your hero heals 5, 4, 3, 2, and 1 damage from them, respectively.
Tremor Shock, 3, Shaman, Instant Ability—Elemental (Gladiators-67R)
Your hero deals 1 frost damage and 1 nature damage to target hero or ally. An ally dealt damage this way can't attack this turn. If a hero was dealt damage this way, you may interrupt an ability card played by its controller.
Dark Justice, 2, Warlock, Instant Ability—Affliction (Gladiators-70C)
Remove target ally from the game and put damage on your hero equal to that ally's ATK.
Ritual of Summoning, 8, Warlock, Ability—Demonology (Gladiators-74R)
Ongoing: On your turn: Exhaust your hero and two allies in your party >>> Put an ally card from your collection into play.
Defiance, 3, Warrior, Ability—Protection Talent (Gladiators-77R)
Protection Hero Required <p> Ongoing: Only one character can attack on each opponent's turn.
A Final Sacrifice, 1, Warrior, Instant Ability—Fury (Gladiators-78C)
Target hero or ally in your party has +3 ATK / +3 health this turn. At the start of the next turn, destroy it.
Poof!, 2, Instant Ability—Arcane Subtlety (Gladiators-88C)
Target ally's controller removes it from the game. At the start of the next turn, he puts it into his party.
Victimize, 5, Ability—Subtlety Affliction (Gladiators-90C)
Target player discards two cards and you draw two cards.
Foam Sword Rack, 4, Ability (Gladiators-92R)
Ongoing: Each hero has “(1) >>> This hero deals ½ melee damage to target hero.”
“Chillhands” Spigotgulp, 6, Alliance, Ally—Gnome Mage, 5 [Frost] ATK / 3 Health (Gladiators-94U)
If you would draw a card, you may skip drawing it instead.
When you skip drawing a card this way, target ally can't attack this turn.
“Cracklehands” Spigotgulp, 1, Alliance, Ally—Gnome Warlock, 2 [Arcane] ATK / 1 Health (Gladiators-95C)
If you would draw a card, you may skip drawing it instead.
When you skip drawing a card this way, Cracklehands deals 2 arcane damage to target ally.
Gladiator Kinivus, 1, Alliance, Arena Ally—Draenei Shaman, 1 [Nature] ATK / 2 Health (Gladiators-102C)
When an opposing card or effect causes you to discard an Arena ally card, you may put it from your graveyard into hand.
Gladiator Zophos, 8, Alliance, Arena Ally—Draenei Paladin, 8 [Holy] ATK / 6 Health (Gladiators-108C)
When an Arena ally in your party is dealt damage, it deals 3 unpreventable holy damage to its source.
Kristina Soulcinder, 3, Alliance, Ally—Human Warlock, 0 [Shadow] ATK / 3 Health (Gladiators-110C)
At the start of your turn, target ally has +2 ATK / -2 health this turn.
"Quickhands" Spigotgulp, 4, Alliance, Ally—Gnome Warrior, 3 [Melee] ATK / 4 Health (Gladiators-116C)
Protector <p> If you would draw a card, you may skip drawing it instead.
When you skip drawing a card this way, opposing allies have -1 ATK / -1 health this turn.
Gladiator Addisyn, 2, Horde, Arena Ally—Blood Elf Paladin, 2 [Holy] ATK / 2 Health (Gladiators-124C)
As Addisyn enters play, choose arcane, fire, frost, nature, or shadow. <p> Arena allies in your party have the chosen resistance.
Gladiator Emek, 3, Horde, Arena Ally—Undead Priest, 3 [Shadow] ATK / 3 Health (Gladiators-127C)
When an Arena ally in your party is destroyed, you may discard a card. If you do, target player discards a card
Gladiator Kileana, 5, Horde, Arena Ally—Blood Elf Warlock, 5 [Fire] ATK / 4 Health (Gladiators-129C)
When Kileana or another Arena ally enters your party, it may deal 1 fire damage to each hero and ally other than itself.
Gladiator Sepirion, 7, Horde, Arena Ally—Troll Shaman, 3 [Nature] ATK / 7 Health (Gladiators-130C)
When each Arena ally in your party attacks for the first time each turn, you may pay (1). If you do, ready it.
Grismare, 8, Horde, Ally—Tauren Druid, 6 [Nature] ATK / 6 Health (Gladiators-133U)
(1), Destroy an ally token in your party >>> Grismare deals nature damage equal to that token's ATK to target hero or ally.
Kazamon Steelskin, 4, Horde, Ally—Orc Warlock, 5 [Shadow] ATK / 1 Health (Gladiators-137R)
Orc Hero Required <p> Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness
Melissa Gerrard, 1, Horde, Ally—Undead Warlock, 1 [Shadow] ATK / 1 Health (Gladiators-139C)
When Melissa attacks, target hero or ally has -1 health this turn.
Broll Bearmantle, 4, Alliance, Horde, Arena Ally—Night Elf Druid, Unique, 0 [Nature] ATK / 0 Health (Gladiators-147E)
Broll has +1 ATK / +1 health for each Arena card in play you control.
Lo'Gosh, 5, Alliance, Horde, Arena Ally—Human Warrior, Unique, 4 [Melee] ATK / 4 Health (Gladiators-148E)
Protector <p> Opposing heroes and allies have -1 ATK / -1 health while in combat with Lo'Gosh for each Arena ally in your party.
Rehgar Earthfury, 6, Alliance, Horde, Arena Ally—Orc Shaman, Unique, 5 [Frost] ATK / 5 Health (Gladiators-149E)
[Alliance] allies in your party have +1 health. <p> [Horde] allies in your party have +1 ATK. <p> When Rehgar attacks, gain control of target ally.
Sandbox Tiger, 2, Ally—Tiger, 1 [Melee] ATK / 1 Health (Gladiators-153U)
Sandbox Tiger has +1 ATK / +1 health for each Loot card in play you control.
Antonidas's Aegis of Rapt Concentration, 3, Instant Armor—Shield, Off-Hand (1), 2 DEF (Gladiators-157R)
Your ability cards can't be interrupted. <p> Your abilities are untargetable.
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
la suite
Gladiator's Aegis, 9, Paladin, Arena Armor Set—Plate, 8 DEF (Gladiators-163E)
If an ally in your party would be dealt non-fatal damage, prevent it.
[Activate] >>> Exhaust target hero or ally, and it can't ready during its controller's next ready step. Draw a card.
Vengeful Gladiator's Felshroud, 7, Warlock, Arena Armor Set—Cloth, 5 DEF (Gladiators-167E)
On your turn, you can play ability cards that are removed from the game.
[Activate] >>> Put target opposing ally into its owner's hand.
The Seal of Danzalar, 3, Item, Ring (2) (Gladiators-169R)
At the start of your turn, your hero deals shadow damage to target hero equal to the number of cards in your hand minus the number of cards in that hero's controller's hand.
Talisman of the Alliance, 3, Alliance, Item, Trinket (2) (Gladiators-170U)
[Activate], Destroy Talisman of the Alliance >>> Destroy all abilities and equipment that have or share the lowest cost among abilities and equipment in play.
Talisman of the Horde, 3, Horde, Item, Trinket (2) (Gladiators-171U)
[Activate], Destroy Talisman of the Horde >>> Destroy all abilities and equipment that have or share the highest cost among abilities and equipment in play.
Emerald Ripper, 4, Weapon—Dagger, Melee (1), 1 ATK, 1 Strike (Gladiators-176R)
Your hero has dual wield. <p> (3) >>> Emerald Ripper has +X ATK this turn, where X is its ATK.
Mogor's Anointing Club, 4, Arena Weapon—Mace, Melee (1), 1 ATK, 3 Strike (Gladiators-181R)
On your turn: [Activate], Destroy an ally in your party >>> Put an ally card with lower cost than that ally from your graveyard into play.
Seth's Graphite Fishing Pole, 6, Two-Handed Weapon—Fishing Pole, Melee (1), 0 ATK, 6 Strike (Gladiators-183R)
[Activate] >>> Put the card tenth from the top of your deck into hand.
Tempest of Chaos, 3, Weapon—Sword, Melee (1), 1 ATK, 3 Strike (Gladiators-185R)
At the start of your turn, target a random opposing hero or ally. Put a chaos counter on Tempest of Chaos, and then your hero deals 1 fire damage to that character for each chaos counter.
Twinblade of the Phoenix, 5, Two-Handed Weapon—Sword, Melee (1), 4 ATK, 1 Strike (Gladiators-186R)
You can play Twinblade of the Phoenix from your graveyard.
The Ring of Blood: Brokentoe, Arena Quest (Gladiators-195C)
As a cost to place this quest face up, discard a card. <p> Pay (3) to complete this quest. <p> Reward: Draw two cards.
The Ring of Blood: Rokdar the Sundered Lord, Arena Quest (Gladiators-197C)
As a cost to place this quest face up, remove 2 damage from an opposing hero. <p> Pay (2) to complete this quest.
Reward: Draw a card.
Uncatalogued Species, Quest (Gladiators-200C)
Pay (1) to complete this quest. <p> Reward: Name a standard race, then reveal the top four cards of your deck. Put a revealed ally card of that race into hand and the rest on the bottom of your deck.
The Ring of Blood, Location—Arena (Gladiators-202U)
As a cost to place this location face up, reveal an Arena card from your hand.
[Activate] >>> You pay (2) less to complete your next quest this turn.
The Ruins of Lordaeron, Location—Arena (3) (Gladiators-205C)
When a hero or ally in your party deals damage, add an arena counter.
[Activate], Remove three arena counters >>> Put up to three target cards from one player's graveyard on the bottom of his deck.
If an ally in your party would be dealt non-fatal damage, prevent it.
[Activate] >>> Exhaust target hero or ally, and it can't ready during its controller's next ready step. Draw a card.
Vengeful Gladiator's Felshroud, 7, Warlock, Arena Armor Set—Cloth, 5 DEF (Gladiators-167E)
On your turn, you can play ability cards that are removed from the game.
[Activate] >>> Put target opposing ally into its owner's hand.
The Seal of Danzalar, 3, Item, Ring (2) (Gladiators-169R)
At the start of your turn, your hero deals shadow damage to target hero equal to the number of cards in your hand minus the number of cards in that hero's controller's hand.
Talisman of the Alliance, 3, Alliance, Item, Trinket (2) (Gladiators-170U)
[Activate], Destroy Talisman of the Alliance >>> Destroy all abilities and equipment that have or share the lowest cost among abilities and equipment in play.
Talisman of the Horde, 3, Horde, Item, Trinket (2) (Gladiators-171U)
[Activate], Destroy Talisman of the Horde >>> Destroy all abilities and equipment that have or share the highest cost among abilities and equipment in play.
Emerald Ripper, 4, Weapon—Dagger, Melee (1), 1 ATK, 1 Strike (Gladiators-176R)
Your hero has dual wield. <p> (3) >>> Emerald Ripper has +X ATK this turn, where X is its ATK.
Mogor's Anointing Club, 4, Arena Weapon—Mace, Melee (1), 1 ATK, 3 Strike (Gladiators-181R)
On your turn: [Activate], Destroy an ally in your party >>> Put an ally card with lower cost than that ally from your graveyard into play.
Seth's Graphite Fishing Pole, 6, Two-Handed Weapon—Fishing Pole, Melee (1), 0 ATK, 6 Strike (Gladiators-183R)
[Activate] >>> Put the card tenth from the top of your deck into hand.
Tempest of Chaos, 3, Weapon—Sword, Melee (1), 1 ATK, 3 Strike (Gladiators-185R)
At the start of your turn, target a random opposing hero or ally. Put a chaos counter on Tempest of Chaos, and then your hero deals 1 fire damage to that character for each chaos counter.
Twinblade of the Phoenix, 5, Two-Handed Weapon—Sword, Melee (1), 4 ATK, 1 Strike (Gladiators-186R)
You can play Twinblade of the Phoenix from your graveyard.
The Ring of Blood: Brokentoe, Arena Quest (Gladiators-195C)
As a cost to place this quest face up, discard a card. <p> Pay (3) to complete this quest. <p> Reward: Draw two cards.
The Ring of Blood: Rokdar the Sundered Lord, Arena Quest (Gladiators-197C)
As a cost to place this quest face up, remove 2 damage from an opposing hero. <p> Pay (2) to complete this quest.
Reward: Draw a card.
Uncatalogued Species, Quest (Gladiators-200C)
Pay (1) to complete this quest. <p> Reward: Name a standard race, then reveal the top four cards of your deck. Put a revealed ally card of that race into hand and the rest on the bottom of your deck.
The Ring of Blood, Location—Arena (Gladiators-202U)
As a cost to place this location face up, reveal an Arena card from your hand.
[Activate] >>> You pay (2) less to complete your next quest this turn.
The Ruins of Lordaeron, Location—Arena (3) (Gladiators-205C)
When a hero or ally in your party deals damage, add an arena counter.
[Activate], Remove three arena counters >>> Put up to three target cards from one player's graveyard on the bottom of his deck.
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
Re: les previews du Sang des gladiateurs
le scan des cartes de la nouvelle extension
intéressant les scans .... non ...
intéressant les scans .... non ...
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
Re: les previews du Sang des gladiateurs
Tiens, ils ont pensé à moi... full démo affliction ! ! !
Nickel les scans.
Nickel les scans.
psycho-vw- Baobab vénérable
- Messages : 787
Date d'inscription : 21/07/2008
Age : 44
Localisation : NIORT, ville perdu dans la France
Re: les previews du Sang des gladiateurs
oui je pense que les démos affliction vont être renforcer ... je crois par contre que le jeu qui va fonctionner sera alliance par contre
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
Re: les previews du Sang des gladiateurs
On vera bien...
psycho-vw- Baobab vénérable
- Messages : 787
Date d'inscription : 21/07/2008
Age : 44
Localisation : NIORT, ville perdu dans la France
Re: les previews du Sang des gladiateurs
il y a juste à regarder les alliés inspiring présence dans l'extension, les draenei ... il inflige + 1 de dommage pour les dommages autres que combat, alors Myriam et les dots ... çà va faire mal
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
Re: les previews du Sang des gladiateurs
Ca me gave d'avance myriam...
Je vais devoir faire un démo alliance...
Je vais devoir faire un démo alliance...
psycho-vw- Baobab vénérable
- Messages : 787
Date d'inscription : 21/07/2008
Age : 44
Localisation : NIORT, ville perdu dans la France
Re: les previews du Sang des gladiateurs
psycho-vw a écrit:
Je vais devoir faire un démo alliance...
non pas sur ... mais après çà dépend du format aussi ... et tes ambitions dans les tournois !!!
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
Re: les previews du Sang des gladiateurs
Il faut que je win.
psycho-vw- Baobab vénérable
- Messages : 787
Date d'inscription : 21/07/2008
Age : 44
Localisation : NIORT, ville perdu dans la France
Re: les previews du Sang des gladiateurs
ah, ah, ah ... tu veux gagner en virant de bord et en passant chez Myriam, antikron et tout les alliés bleus ;-)
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
Re: les previews du Sang des gladiateurs
Je vais te prendre aux mots, tu vas voir un de ces 4... j'ai 4 mimi et 3 antikrons... attention...
Bon, je viens de regarder les scans pour samedi, et bien, je ferai selon le tirage des boosters, je pense!
PS: Le pet démo. "kreedom", c'est le pouvoir du héros elfe de sang sp. affli. mais tout les tours...
Bon, je viens de regarder les scans pour samedi, et bien, je ferai selon le tirage des boosters, je pense!
PS: Le pet démo. "kreedom", c'est le pouvoir du héros elfe de sang sp. affli. mais tout les tours...
psycho-vw- Baobab vénérable
- Messages : 787
Date d'inscription : 21/07/2008
Age : 44
Localisation : NIORT, ville perdu dans la France
Re: les previews du Sang des gladiateurs
j'ai 1 antikron pour toi aussi :-)
et au fait, c'est samedi en 8 et pas samedi 21 mars le scellé.
et au fait, c'est samedi en 8 et pas samedi 21 mars le scellé.
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
Re: les previews du Sang des gladiateurs
Oui, merci, j'ai vu hier pour la date.. grosse déprime...
psycho-vw- Baobab vénérable
- Messages : 787
Date d'inscription : 21/07/2008
Age : 44
Localisation : NIORT, ville perdu dans la France
Re: les previews du Sang des gladiateurs
bon en tout cas je viens de tester avec hugues la nouvelle extension en scellé et c'est super sympa ... et je pense qu'il y a moyen de faire de gros dégats avec inspiring présence.
par contre je trouve les quêtes très bof ...
par contre je trouve les quêtes très bof ...
ouah- Baobab vénérable
- Messages : 1419
Date d'inscription : 01/05/2008
Age : 47
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